3D Texture - Sparse Cellular

3D Texture - Sparse Cellular

Description

This Sparse Cellular Procedural Texture Has Been Rendered Into A Volume Data Cube. It Is A Non-Tiling 8-Bit Texture At 256 X 256 X 256 Voxel Resolution. Iso-Surface Meshes Are Also Provided In Ply And Stl. I Have Also Included Png Codec Avi Versions, One Of Which "Fades" At The Edges (For Making Surfaces That Don'T End Abruptly). These Textures Are From An Archive I Made Nearly A Decade Ago, By Simply Sweeping A Plane Through A Procedural Texture And Rendering Out The Results. Here Are The Available Formats: Raw Data 256X256X256 8-Bit (Zipped), 16Mb Uncompressed Bmp Sequence 256X256X256 8-Bit (Zipped), 17Mb Uncompressed Png Codec Avi 256X256X256 Png Codec Avi 256X256X256 (Faded 16Vx At Edges) Ply Isosurface Mesh 1.5M Polygons Stl Isosurface Mesh (Reduced) 730K Polygons

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Math