
Playstation button icons color lamp
Description
Yet another playstation button lamp. I tried to mitigate the non-uniformity of the light emitted by the led. Thus the aim of the parts name *_sep.stl. They were generated by taking a picture of the diffusion and translated to height map. The parts [triangle, cross, circle, square] are printed in transparent for the first 1.2 mm then switch to black. Then the inside is painted in white to enhance light diffusion. sand the front transparent layer. *_sep.stl printed in transparent. *_cap.stl printed in black. To fill with your favorite "neo pixel" and arduino flavor, I used SK6812 RGBW leds with a ESP32. A bit more details here : https://pierremuth.wordpress.com/2019/10/27/mitigate-the-led-bright-spots/
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