Removable Fence Stake, Garden Stake, Landscape Staple
Description
This is a removable Stake used for Gardens, fencing and other uses. It has a low profile knob so you can find it to remove it and hang it when not in use. It prints flat with no supports. I have provided several sizes, but you can modify the SCAD file and generate your own. Common attributes you may change length, width, with or without teeth / barbs, size and qty of teeth and barbs. Customizer compliant. The handle has hole for easy storage on a hook or ring.... I guess in certain situations you could tie something to them while in the ground. The weakest part seams to be the connection between the legs and top. While they are layer strong, inserting the spike into some soils can cause the legs to spread or go in at an angle creating stress at that point. I recommend if you are going to play with fill increase the fill there... other than that 20% worked fine for me. You can print with or without teeth / barbs. Customizer weirdness... If you cannot enter a decimal to an attribute in customizer, add teh value with the decimal to the attribute in the code on the left, press F5 and it will update customizer. scad attributes //Print the Forks with Teeth withteeth = "yes"; //[yes, no] //Print the Size Label on it withsize = "yes"; //[yes, no] // Head width = widht of stake Head_Width = 30; // Head depth... watch propotion to leg radius Head_Thick = 5.2; //Head Height, 7 is the minimum w/o exposing the bottom of the handle at finger_radius = 10 Head_Hgt = 7; // Radius of pull at the top finger_radius = 10; //Thickness of Pull should equal the Head_Thick unless you want finger_thick = Head_Thick; //length of the legs legheight = 90; //Leg TOP RADIUS... observer the proportion with Head_Thick legtopradius=3; //Leg BOTTOM Radius legbotradius =1.5 ; //Leg Rotation. To cut the flat print surface the legs are rotated to one side. You may need to change this if you change the ratios. Watch the cut. leg_rotation = -.7; //The tooth width is a percentage of the leg width at the calculated point it exists... or a guess... 1.65 worked well tooth_percent = 1.85; //thickness/depth of tooth. Watch the bottom tooth hieght as you change this. tooth_thick = 3.5; //how far down should the first tooth appear first_tooth_percent_high = .75; //how many teeth do you want tooth_qty = 5;
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