Vulture Skull (ish)
Description
Playing With Modeling More Organic Shapes In Solidworks. I Know It Would Be Easier In Other Programs But I'M Stubborn And Figured I'D Learn Something From It. The Design Is A Combination Of Features From Skull Images And A Vulture Head With Skin, So It'S Not Anatomically Correct In Either Case. Still, Looks Cool When Cleaned Up And Any Imperfections Add To The Texture Of The "Undead Vulture" Skin. I Had Better Luck Printing This With Replicator G (Linear Fill) Than Makerbot Desktop. Rafts: On Supports: On (Though Minimal) Material: Black Pla, 200C
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