Intersector

Intersector

Description

Intersector Intersection and/or no intersect autonomous, orthogonal and perspective view. In the form of autonomous valence, prepared by hand and computer aided/assisted. While creating the layers, the package and special wrapping procedure (dimensional intersector wrapping) were used. For the mandelbrot F(n)^2 case, the result close to the highest level intersection area has been found. In some intersections, it was noticed that there was an intersection with the corners of the area, on how it was formed. INTERSECTOR 0 ITERATION 0 INTERSECTOR 0 ITERATION 1 INTERSECTOR 1 ITERATION 2 INTERSECTOR 2 ITERATION 3 INTERSECTOR 3 ITERATION 4 Mean of this infinity: Absulute A0 NON SECTOR INTERSECTOR 0 ITERATION 0 Absulute A1 NON SECTOR INTERSECTOR 0 ITERATION 1 Absulute B0 SECTOR INTERSECTOR 1 ITERATION 2 Absulute B1 SECTOR INTERSECTOR 2 ITERATION 3 Absulute C0 SECTOR INTERSECTOR 3 ITERATION 4 Absulute C1 SECTOR BASELINE f(n)^2 = ( (abs(re(z))^(600) + i x abs(im(z)))^(-600) + c^(-600) ), high loads/payloads. <hr /> See Creation Realities https://www.thingiverse.com/thing:5404057 <hr />

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